Education 2.0 & 3.0
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Education 2.0 & 3.0
All about learning and technology
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Rescooped by Yashy Tohsaku from Information and digital literacy in education via the digital path
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Higher Education Digital Capability Framework | HolonIQ

Higher Education Digital Capability Framework | HolonIQ | Education 2.0 & 3.0 | Scoop.it
The Higher Education Digital Capability framework identifies four core dimensions along the learner lifecycle: Demand & Discovery (DD), Learning Design (LD), Learner Experience (LX) and Work & Lifelong Learning (WL). Within these are sixteen capability groups or ‘domains’, with more than 70 capability blocks adding a further level of detail. Overall, the framework is designed to allow flexibility and interpretation in context; some institutions will find almost every capability block relevant to their organisational structure, activities and aspirations, whilst others will focus on a more specific set of capabilities applicable to their individual context.

Via Elizabeth E Charles
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Rescooped by Yashy Tohsaku from Information and digital literacy in education via the digital path
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From UX to LXD: walking in your learner’s shoes

From UX to LXD: walking in your learner’s shoes | Education 2.0 & 3.0 | Scoop.it
We all make assumptions based on looks and the same is true when it comes to elearning. Learning Designer, Lisa McGeady, explains the importance of ‘putting yourself in your learner’s shoes’ and how this can create a memorable elearning experience.

Via Elizabeth E Charles
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